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Intended as a resource for game developers, learning designers, and assessment experts, “Psychometric Considerations in Game-based Assessment” presents findings from efforts to build and test a new type of classroom tool – game-based assessments. This book explores the opportunities and challenges for psychometricians and measurement experts in using gameplay data to assess student learning, and proposes a design approach that links the process of game design with the process of assessment design.
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Psychometric Considerations in Game-based Assessment
Philip Cullen - Mar 10, 2014 - Comments Off on Psychometric Considerations in Game-based Assessment